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M4A1 Carbine

Posted: Tue Jan 08, 2019 7:46 am
by TylerSchutte
Good day all.

This project was modeled in 3DsMax, baked using highpoly to lowpoly, shaded in Substance Painter, and Rendered in Marmoset Toolbag 3. Please let me know what you think.

Artstation: artstation.com/tylerschutte

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Re: M4A1 Carbine

Posted: Fri Jan 11, 2019 12:21 pm
by Nikolay Sych
Overall gun is looking way too predictable (or flat), but however it is completely ok for factory new ones. Last render is legend :thumbsup_dude: