I have only ever worked in Blender but I decided to bite the bullet and got Tim's excellent AKM tutorial. It was surprisingly much less of a headache to follow and was able to translate what he did pretty painlessly into Blender, with a few exceptions. I'd really like the FFD modifier and the peel tool for the UVs but aside from that I didn't have any trouble. Here is the result.
https://www.artstation.com/artwork/BmmA ... LWNeb90wRU
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Hey man, fantastic job on translating the information from 3Ds max into Blender, I know it could be tricky sometimes to convert some actions from one software to another, but seems to me that you certainly succeeded in that Been checking out your renders on artstation, well done