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Sig Sauer 516 Patrol "AR15"

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sayer6913
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Fri May 19, 2017 7:27 pm

Hey everyone,

This is my latest weapon I have modeled. Its a model of a Sig Sauer 516 Patrol.
This weapon was very complex to make and took hours of modeling, unwrapping & texturing to get the right results.
I have learned so much from modeling this weapon. I tweeted a photo of this weapon about 4 weeks ago in it's early stages (before it was even textured).
A studio that makes the FPS app Bullet Force contacted me and I Modeled & Textured a UMP 45 for them. The UMP 45 was just released on their app! So go check it out! :)

Many Thanks to Tim for his assistance!

Artstation Link: https://www.artstation.com/artwork/l5w8O
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Feel free to share your thoughts and tips!
Thanks!


Twitter @sayer6913 https://twitter.com/sayer6913
Artstation @Cohen B https://www.artstation.com/artwork/l5w8O

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siks
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Sat May 20, 2017 6:07 am

Another sexy Swiss rifle!
The lighting is a bit dark, but that's some pretty nice work. I really like the magazine too with the transparent piece. Though the seam on the left side of the magazine is a bit distracting.
That's pretty impressive that you made that AK at 16. Keep them coming, would love to see more.
Who you callin' pinhead?
ArtStation - https://www.artstation.com/artist/siks
My 3D Work Highlights - My imgur Album

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Tim
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Sat May 20, 2017 11:16 pm

Congratulations on this, it looks great and I can certainly testify to how time consuming these weapons can be. :D

The first one out of the bunch that I worked on was the M16 ... a hard one to pick but like you were saying also one that teaches a TON.
Congrats on being discovered by that company, that is always a great boost for motivation and just shows that you do good work!

I agree with the dark renders, would be nice to see them a bit more lit up ! :)

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siks
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Sun May 21, 2017 1:20 am

I don't know whether everyone uses Marmoset but I like to just use substance painter for renders. I find that if you export a render in something like .png then you get a transparent background and you can place whatever you want there, something brighter could make the weapon stand out more. Just a helpful tip.
Who you callin' pinhead?
ArtStation - https://www.artstation.com/artist/siks
My 3D Work Highlights - My imgur Album

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sayer6913
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Sun May 21, 2017 7:56 pm

Thank you guys for the feed back. :)

Sorry about some of the photos being so dark. I'm still a bit new to Marmoset.
Also, I will look into using Substance Painter for getting png renders.

Thank you guys! ;)

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Tim
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Wed May 24, 2017 1:37 am

I would recommend Marmoset over Substance Painter, simply because you have much more control in there. Substance Painter... is a bit limited with the iray render. Maybe something they improve in the future, would be nice.

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Laggtastic
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Wed May 24, 2017 3:15 pm

As mentioned above, the renders seem to be a bit dark (sometimes it's cool to have darker renders for a mysterious feel for example, just like they often do with cars),
but if you do, it usually goes hand-in-hand with some brighter renders to showcase more details and the shapes some more^^

Great job on this iconic rifle, as it's quite a popular one and definitely very challenging I have to agree with you! But; Certainly turned out nicely :thumbsup:

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