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problem (star wars droid)

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Posts: 1
Joined: Mon Jan 14, 2019 7:24 pm

Mon Jan 14, 2019 7:55 pm

after i finish texturing my model (star wars droid) i export the textures to 3ds max
when i click in assign material to high poly model the texture become so bad in random way !!
and it works good for the low poly
can you help me to find a solution please ?
because i want to render the high poly model with texture
thank you

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Sun Feb 10, 2019 6:02 pm

Hello ajalheja,

sadly you won't be able to show the textures on the highpoly model because this one has not been unwrapped.
Only through the unwrapping did we assign UV coordinates to our model which then shows the texture.
That's why you can only show it on the lowpoly model. Cheers, Tim
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