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Re: -Mech Tutorial- Black Maps on Substance when baking

Posted: Tue Nov 14, 2017 1:34 am
by Tim
No problem Carlos, glad to help and have the forum here for it :) Thanks for signing up to it.

Re: -Mech Tutorial- Black Maps on Substance when baking

Posted: Mon Aug 12, 2019 8:15 am
by rottenair
Hello,

I have been facing the black mesh maps issue ins substance for a while. My low poly and high poly versions are of the same scale and their uv's overlap each other. I have assigned a different material to all the components. This is the same in both the high and low poly versions. I really don't know what else to do. I would really appreciate some help. This is very frustrating.