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Search found 12 matches

by DarkDemonSupreme
Sat Jul 01, 2017 2:53 pm
Forum: Work in Progress - General
Topic: UMP .45
Replies: 45
Views: 3465

Re: UMP .45

Hello Siks!

ur weapon looks pretty good :thumbsup: :ok:

but i'm seeing he has a shadow in some parts ┬┐is because the lighthing or modeling error?

keep doing this u are really great c:
by DarkDemonSupreme
Tue Jun 27, 2017 1:56 pm
Forum: Gaming Discussion
Topic: Rainbow Six: Siege
Replies: 34
Views: 7579

Re: Rainbow Six: Siege

I started to playing Rainbow Six, is a very good and hard game

if you want to play

feel free to add me https://steamcommunity.com/id/darkdemonsup
by DarkDemonSupreme
Tue Jun 20, 2017 6:56 pm
Forum: 3D Random
Topic: Mega Library of Reference
Replies: 10
Views: 2005

Re: Mega Library of Reference

Look at this

weapons, planes, characters

http://wolff60.deviantart.com/gallery/

not much but it has a references for a bullets, swords, knife and revolver

http://sharp-n-pointy.deviantart.com/gallery/
by DarkDemonSupreme
Sat Jun 17, 2017 11:38 pm
Forum: Work in Progress - General
Topic: Completely baked my LP_gun
Replies: 27
Views: 2810

Re: Completely baked my LP_gun

Looks very great man ! :thumbsup: :ok:

Is a fantastic model and take much time !

How much poly has the gun?
by DarkDemonSupreme
Sat Jun 17, 2017 3:26 am
Forum: Work in Progress - General
Topic: Special Forces Recon Knife
Replies: 6
Views: 817

Re: Special Forces Recon Knife

http://i.imgur.com/0qr4szY.gif That's what I would do for the handle. There's many ways to achieve anything. You could also make that long bevel on the side of the blade with just a simple boolean. The one thing I'm not too sure about is the serration near the tip. Though I need to get some sleep a...
by DarkDemonSupreme
Fri Jun 16, 2017 6:40 pm
Forum: Work in Progress - General
Topic: Special Forces Recon Knife
Replies: 6
Views: 817

Re: Special Forces Recon Knife

Nice work :thumbsup: If the image is your lowpoly, I'd say you have a bit too vertical many loops on the handle. The handle in the reference is pretty round and you have flat area by where the screws go. I also notice the vertical edges are a bit too close to one of the screw holes, this can cause ...
by DarkDemonSupreme
Fri Jun 16, 2017 4:13 pm
Forum: Work in Progress - General
Topic: Special Forces Recon Knife
Replies: 6
Views: 817

Special Forces Recon Knife

Hello everyone i've been busy working on this model i only worked with 1 reference and it's hard but not impossible is my low poly mesh and his a count on 1580 polys (the 63k polys is of the high poly model) how i been told i'm beginner in the 3D but the practice make the master http://i.imgur.com/f...
by DarkDemonSupreme
Fri Jun 16, 2017 12:29 am
Forum: 3D Random
Topic: Mega Library of Reference
Replies: 10
Views: 2005

Re: Mega Library of Reference

U can see the work of this guy

had a lot of references
but only in left view
and others in ortographic
http://czechbiohazard.deviantart.com/gallery/
by DarkDemonSupreme
Thu Jun 08, 2017 9:10 pm
Forum: Work in Progress - Tutorials
Topic: Bake gets deformed [Kukri]
Replies: 9
Views: 1182

Re: Bake gets deformed [Kukri]

Thanks to all who help me

i already fixed it

the problem was my mesh wasn't in same position

Ty!!!
by DarkDemonSupreme
Sun Jun 04, 2017 3:32 pm
Forum: Work in Progress - Tutorials
Topic: Bake gets deformed [Kukri]
Replies: 9
Views: 1182

Re: Bake gets deformed [Kukri]

Image

Look i try to set position in both this is the most close i can and still the same
and import the objets in other scene and nothing

i uploaded the file to google drive
https://drive.google.com/open?id=0B6VKt ... FV2SVMxWDg

i hope u can help me
thx